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Weapons

Every run carries one gun and one melee weapon. Gun hits build charge, and the secondary fire spends it. Numbers are base values before mods, skills and upgrades.

Guns

9 guns. Each one has a Reticle, a Gem and a Stock socket for mods.

Lightning Rifle

In the demo
812/s13m20m
PrimaryRapid fire beam. Builds charge on hit. Medium range hitscan.
SecondaryCharged arcing grenade orb. Big blast that drags enemies in.
Unlocked from the start

Plasma Rifle

In the demo
166/s16m20m
PrimaryFast plasma orb projectiles. Builds charge on hit.
SecondaryCharged, single shot plasma beam burst. Long range hitscan.
Unlocked from the start

Arc Carbine

In the demo
137/s16m30m
PrimaryRapid hitscan rifle. Builds charge on hit.
SecondarySpend the charge as a lightning strike towards the target.
Beat stage 2 on Natdal

Pulse Shotgun

71.7/s12m20m
Primary9-pellet shotgun blast. Builds charge on hit.
SecondarySpend the charge as 9 rail beams in the same shotgun spread.
Beat stage 3 on Natdal on Hard

Frostshard SMG

127/s16m25m
PrimaryFast ice shards that bounce on to a second enemy. Chills and adds 10% frost damage.
SecondarySpend the charge as a channelled stream of big homing ice shards that chill enemies.
Beat stage 2 on Frostmark

Railbow

512/s16m30m
PrimaryHeavy bolts that pierce up to two more enemies. Builds charge on hit.
SecondarySpend the charge on five heavy bolts in quick succession that burst where they land, hitting everything near them.
Beat stage 3 on Frostmark on Hard

Flamethrower

910/s13m18m
PrimaryShort range flame stream that hits everything in front of you. Burns for 10% of the damage.
SecondarySpend the charge as a huge, wide flame that burns everything in front of you.
Beat stage 2 on Askefald

Laser Rifle

362.8/s16m25m
PrimaryRapid hitscan. Builds charge on hit. Hit your orb to detonate it.
SecondaryInstantly fire a charged orb. Combo it with a primary hit to detonate.
Beat stage 3 on Askefald on Nightmare

Acid Cannon

136/s~18m22m
PrimaryArcing acid bolts. Builds charge. Hits splash acid onto enemies nearby.
SecondaryCharged acid arc. Bursts on contact and applies acid to enemies nearby.
Beat stage 2 on Gravmose

Melee

5 melee weapons. Each one has three Gem sockets for mods. Each one also has an on hit effect, and passive stats you get while it is equipped.

Ember Blade

In the demo
621.7/s7m3
AttackWide slash. Cuts up to three enemies at once.
On hitSets enemies ablaze. 2% max HP/s for 2s.
Passive+5% Crit Chance · +20 HP Regen
Unlocked from the start

Aegis

661.5/s7m2
AttackShield charge. Rams up to two enemies and knocks them back.
On hitGives you 4% overshield.
Passive+1 Damage Reduction · +5% Armor
Beat stage 3 on Natdal on Nightmare

Frost Cleaver

84.21.3/s7m2
AttackHeavy chop. Slow, but it lands hard.
On hitSlows enemies. 25% for 2s.
Passive+8% Damage · +5% Armor
Beat stage 3 on Frostmark on Nightmare

Nova Lance

681.7/s7.5m1
AttackLong thrust. Hits one enemy, far out.
On hitSunders enemies. Your hits deal +15% to them for 3s.
Passive+6% Attack Speed · +7% Luck
Beat stage 3 on Gravmose on Nightmare

Wraithblade

801.4/s7.5m4
AttackWide sweep. Cuts up to four enemies at once.
On hitDrains life. Heals you 2% max HP.
Passive+12% Lifesteal · +7% Difficulty
Beat stage 3 on Hinsides on Nightmare with all four challenges