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Gun mods
Inspired by Diablo 2 itemization. A mod is rolled, not fixed. Its rarity decides how many stats it has. The stats come from its socket's pool, and each one rolls a random tier. Socket mods into a weapon and their stats apply to the whole run.
Rarity and stat count
Common1 statUncommon2 statsRare3 statsLegendary4 statsMythic5 stats
Stat tiers
Every tier rolls a value inside its range. Lower tiers are far more common, and the chance column shows how often each tier rolls with no luck.
Reticle
Crit Chance4 tiers
T1+1.9% to +3.8%50%
T2+3.8% to +5.7%27%
T3+5.7% to +7.6%15%
T4+7.6% to +9.5%8%
Crit Damage4 tiers
T1+4.5% to +9.0%50%
T2+9.0% to +13.5%27%
T3+13.5% to +18.0%15%
T4+18.0% to +22.5%8%
Range4 tiers
T1+2.0% to +4.0%50%
T2+4.0% to +6.0%27%
T3+6.0% to +8.0%15%
T4+8.0% to +10.0%8%
Luck4 tiers
T1+2.6% to +5.2%50%
T2+5.2% to +7.8%27%
T3+7.8% to +10.4%15%
T4+10.4% to +13.0%8%
Damage to Healthy Enemies4 tiers
T1+6.0% to +12.0%50%
T2+12.0% to +18.0%27%
T3+18.0% to +24.0%15%
T4+24.0% to +30.0%8%
Chance of 4x Damage4 tiers
T1+0.3% to +0.6%50%
T2+0.6% to +0.9%27%
T3+0.9% to +1.2%15%
T4+1.2% to +1.5%8%
Bleed Chance4 tiers
T1+1.5% to +3.0%50%
T2+3.0% to +4.5%27%
T3+4.5% to +6.0%15%
T4+6.0% to +7.5%8%
Flat Damage4 tiers
T1+0.4 to +0.850%
T2+0.8 to +1.227%
T3+1.2 to +1.615%
T4+1.6 to +28%
Gem
Jump Height4 tiers
T1+2.5% to +5.0%50%
T2+5.0% to +7.5%27%
T3+7.5% to +10.0%15%
T4+10.0% to +12.5%8%
Damage4 tiers
T1+2.0% to +4.0%50%
T2+4.0% to +6.0%27%
T3+6.0% to +8.0%15%
T4+8.0% to +10.0%8%
Chance of an Extra XP Orb4 tiers
T1+2.0% to +4.0%50%
T2+4.0% to +6.0%27%
T3+6.0% to +8.0%15%
T4+8.0% to +10.0%8%
Difficulty4 tiers
T1+2.0% to +4.0%50%
T2+4.0% to +6.0%27%
T3+6.0% to +8.0%15%
T4+8.0% to +10.0%8%
XP Gain4 tiers
T1+1.8% to +3.5%50%
T2+3.5% to +5.3%27%
T3+5.3% to +7.0%15%
T4+7.0% to +8.8%8%
Gold Gain4 tiers
T1+1.8% to +3.5%50%
T2+3.5% to +5.3%27%
T3+5.3% to +7.0%15%
T4+7.0% to +8.8%8%
Crystal Gain4 tiers
T1+1.8% to +3.5%50%
T2+3.5% to +5.3%27%
T3+5.3% to +7.0%15%
T4+7.0% to +8.8%8%
Damage Zapped to Nearby Enemies4 tiers
T1+0.6% to +1.2%50%
T2+1.2% to +1.8%27%
T3+1.8% to +2.4%15%
T4+2.4% to +3.0%8%
Move Speed4 tiers
T1+2.0% to +4.0%50%
T2+4.0% to +6.0%27%
T3+6.0% to +8.0%15%
T4+8.0% to +10.0%8%
Stronger Perks4 tiers
T1+3.0% to +6.0%50%
T2+6.0% to +9.0%27%
T3+9.0% to +12.0%15%
T4+12.0% to +15.0%8%
Stronger Boosters4 tiers
T1+3.0% to +6.0%50%
T2+6.0% to +9.0%27%
T3+9.0% to +12.0%15%
T4+12.0% to +15.0%8%
Stock
Attack Speed4 tiers
T1+2.6% to +5.2%50%
T2+5.2% to +7.8%27%
T3+7.8% to +10.4%15%
T4+10.4% to +13.0%8%
Max HP4 tiers
T1+8 to +1650%
T2+16 to +2427%
T3+24 to +3215%
T4+32 to +408%
Armor4 tiers
T1+1.9% to +3.8%50%
T2+3.8% to +5.7%27%
T3+5.7% to +7.6%15%
T4+7.6% to +9.5%8%
Lifesteal4 tiers
T1+3.8% to +7.6%50%
T2+7.6% to +11.4%27%
T3+11.4% to +15.2%15%
T4+15.2% to +19.0%8%
HP Regen4 tiers
T1+8 to +1650%
T2+16 to +2427%
T3+24 to +3215%
T4+32 to +408%
Evasion4 tiers
T1+0.8% to +1.5%50%
T2+1.5% to +2.3%27%
T3+2.3% to +3.0%15%
T4+3.0% to +3.8%8%
Damage Reduction4 tiers
T1+0.4 to +0.850%
T2+0.8 to +1.227%
T3+1.2 to +1.615%
T4+1.6 to +28%
Dash Cooldown4 tiers
T1-0.10s to -0.20s50%
T2-0.20s to -0.30s27%
T3-0.30s to -0.40s15%
T4-0.40s to -0.50s8%
Dash Distance4 tiers
T1+0.20 to +0.4050%
T2+0.40 to +0.6027%
T3+0.60 to +0.8015%
T4+0.80 to +1.008%
Extra Jump1 tier
T1+1100%
Dash Charge1 tier
T1+1100%
Crafting
Crafting in the hub spends crystals to change a mod you already own.
| Randomize one stat Swaps one stat for a different stat from the same pool, with a fresh tier. | 5 |
| Randomize stat tiers Rerolls the tier and value of every stat on the mod. | 15 |
| Upgrade rarity Common to Uncommon Raises the rarity one step and adds one new stat. | 5 |
| Upgrade rarity Uncommon to Rare Raises the rarity one step and adds one new stat. | 15 |
| Upgrade rarity Rare to Legendary Raises the rarity one step and adds one new stat. | 25 |
| Upgrade rarity Legendary to Mythic Raises the rarity one step and adds one new stat. | 35 |
| Salvage Breaks a mod down for crystals. | +1 |